Friday, April 30, 2010

The Best Software Instruments for Industrial Music, Part Two: Cakewalk Rapture

CAKEWALK RAPTURE - "WAVETABLE" HYBRID SYNTH

First, a bit of a rant regarding some Synth-Semantics: I put the above quotes around "wavetable" because there is some dispute over just what this term actually means. Commonly (and certainly to my mind) a wavetable synth will use oscillators that draw from a long-ish, linear list of single-cycle waveforms: e.g., the wavetables. Usually the harmonic content of each waveform in the table presents a slight variation from those on either side of it. By using modulators (usually LFO's or Envelopes) to "sweep" or "scan" the wavetable you can get interesting harmonic variations, or in some cases, sweep from one waveform shape to an entirely different one. The classic (and original, if memory serves) wavetable synth is the PPG Wave, but this approach to synthesis has been used quite successfully in modern softsynths such as Native Instruments MASSIVE and Waldorf's new Largo.

None of this, however, has anything to do with Cakewalk's Rapture, which is nonetheless billed and hyped (rather extensively, if you read Cakewalk's website) as the "ultimate wavetable synthesizer." Well, literally speaking it does draw from a "table" of single cycle waveforms, yes-- but they are very short waveforms, not the long strings with varying harmonics as discussed above, and so there is, predictably, no available functionality for scanning them with modulators. Really, it's as much a "wavetable" synth as Sylenth1 is, or any other software synth that draws on sampled waveforms (and there are many). It stands apart from those others, I suppose, in that it offers a very large collection of single-cycle waves, numbering in the three-hundreds.

Basically, this is a matter of synth-semantics: some folks believe "wavetable synth" should always denote a synth with wave-scanning abilities, while others have a more lenient view of the term. If only the term "wave-scanning synthesizer" was more widely used, we could probably avoid a lot of confusion...

...But what about Rapture itself? Well, near-false advertising or no, Rapture is nonetheless a fantastic and, in my opinion, highly under-rated soft-synth. Cakewalk's product line as a whole, it seems to me, often gets pegged as being "mid-level" or otherwise "non-professional" by a healthy base of the synthesizer and DAW elite. I've never used SONAR, so I can't comment there, but I've had very positive experiences with both Rapture and also (though to a lesser extent) the Dimension Pro sample-synth. I'm not sure where the bad rep comes from, but you'd think the fact alone that the company is now owned and managed by one of the most venerable electronic-music instrument companies of all time, with arguably the greatest legacy of influential instruments in the history of electronic music (303, 808 and Jupiter 8 to name a notable few) would lend the company some cred, but apparently not...

But I keep wandering off course here. Let's look at what's so cool about Rapture, and why it's good for industrial music in particular. The key trick here is that the designers put a step-sequencer, LFO, sync-able envelope, multiple insert FX, and a non-linear double-filter DSP chain (including neat things like a tube amp sim) on every one of six available "elements." An element starts with an oscillator playing a selected waveform or sample, and then runs through the arrangement of all the above-mentioned gadgets. The point here is that Rapture is capable of some very serious sound-layering, and each of those layers is capable of some equally serious modulation and FX, most notably the excellent and flexible step-sequencers. And in addition to all that, the global page gives you yet another step sequencer and more insert FX slots. Put all this together and are talking about some very big, lush and rhythmically-dynamic sounds. The preset library is, in a word, immense, and shows off to great effect the abilities of the synth as a stepping/gating/morphing monster. But it also has you well covered for your basics, too, though frankly when I load this thing up, I'm almost always going for layered step-sequenced goodness. These sort of qualities and FX have, to my ear, a distinctly futuristic, dark vibe that serves the industrial musician very well.

Programming Tips:

-Reverse engineer from the presets
This is a good way to learn how to succesfully program any synth, but is especially the case with Rapture because there is so much going on. Take, for example, the hundreds of possible waveforms you can choose from for each oscillator-- it's frankly overwhelming, especially if you are accustomed (like most of us) to the typical subtractive selection of sine, tri, saw and pulse. But you can use the presets to get a sense of which waves are being used, and to what end, and then use these as your go-to waves when starting out with your own programming.

-Step-sequence everything
Modulate the filter cutoff, the resonance, the pan, and so on, and offset the different step values for each so the changes compliment each other. You can also set different overall lengths for each sequencer, and/or different increments of stepping, resulting in more dynamic and unpredictable sound-shifting and morphing.

Sunday, April 25, 2010

New Gear Showcase : 2 Upcoming Acquisitions

A recent windfall with tax returns (being a student really pays come tax time) has resulted in my making two interesting new gear purchases, and in this period of excited anticipation prior to their physical arrival, I thought I'd share the good news here.

My original plan was to use the unexpected dough to buy a new MacBook Pro i7, which in fact was released the same day that I learned of my fortuitous windfall. But I came to my senses (just barely) and decided to spend a fraction of that amount and get a couple new pieces of hardware music gear, and [cough] save the rest.

I should also mention that buying actual hardware is, gear-wise, an interesting turn of events for yours truly. My setup has generally been almost exclusively software-based (not counting a years-old k2000vx that serves as my midi controller, plus a couple guitars and a microphone). A software-focused workflow helps to keep things tidy and organized both in my room and within my DAW, while also avoiding any number of possible routing complications, not to mention keeping things vastly cheaper. And yet, things have been changing, starting last year with the purchase of  the APC-40 controller, then continuing earlier this year with an out of the blue gifted Access Virus-B (which I've yet to use!) and, presently, two new exciting items purchased in the last few days....And here they are:

NATIVE INSTRUMENTS MASCHINE 1.5
I probably don't need to introduce this monster, as NI has been steadily hyping it for the past nine months or so. In any case, the very recent 1.5 update added some DAW-integration functionality (most notably drag-and-drop of midi, audio, or midi rendered into audio from Maschine's sequencer into the host) that probably should have been there the first time around, in addition to a lot of other cool functionality updates. Maschine's beat-slicing ability is pretty irrelevant to me as an Ableton Live user, so what I'm most interested in here is the physical pads themselves, the library content, the software that drives it (which is like a big step sequencer and matrix arranger with various additional bells and whistles) and just using it altogether as a giant drum-sampler workstation. Oh and it looks cool, too.



ENSONIQ ESQ-1
Now this was an unexpected purchase, to say the least, but I couldn't help myself. I stumbled upon this admittedly outdated legend on Ebay earlier today, and my reasons for bidding are as nerdy as they come: this is the affordable, mid-80's digital synth that was put to very extensive use by Skinny Puppy during the late 80's and early 90's, both in the studio and on the stage (extensive but scattered online information will inform you that SP had two of them, and that among other uses it provided the bass and synth-strings on the classic 'Worlock' track from Rabies). From a tech standpoint, the ESQ-1 can't do a fraction of what a majority of modern digital synths can do, but the value here is purely and deeply nostalgic. It's also just a pretty interesting synth: it boasts a hybrid combo of digital oscillators with actual analog filters, the latter of which supposedly are quite excellent. The sound itself represents an interesting period of synth history, when everything was popularly moving toward sample/ROM-based replication of "real instruments" (culminating, you might say, with the Korg M1 in 1988, which shaped everything that followed) and with technology that wasn't quite up to the given task, which is to say, it sounds distinctly digital and crunchy, with notable aliasing -- none of which is necessarily a bad thing for industrial musicians. In any case, I'll be giggling like a madman knowing that I'm programming snappy basslines on the same synth model that Cevin and Dwayne infamously put to use all over numerous seminal Puppy albums.

I'd say that this will be the last of my hardware-purchases for a long time to come, but my word on such a matter is, to say the least, rather dubious. Hmmm do I see a DX7 auction over there....

Friday, April 23, 2010

Feed Your Sampler!

You know it's hungry...

My sampler of choice is the aptly named "Sampler" that comes included with the Suite version of Ableton Live. It's interface gives new meaning to the word "streamlined" and thereby alleviates the sort of interfacing-intimidation/dread aroused by a beast like NI's Kontakt (though purely in terms of bundled library content, Kontakt is the easy winner). But a sampler is just an empty shell waiting for material to mangle...and on that note I thought I'd share a few websites/archives that have proved invaluable in bolstering my (already extensive) sample library.

There's a gamut of sample archives out there among the interwebs, but I chose these three specifically because they have loads of content, it's all free (with one minor exception*) and the quality is generally quite good to really great. If you fish around enough, you might even stumble upon some of the movie/radio/tv voice samples that appear in a handful of DWIH tracks...

*The KB6 drum archive asks for a donation before for all of the site's content becomes available, and I can verify that it's safe+secure (and worth it).

SampleRadar (11,922 samples, part of MusicRadar) --
http://www.musicradar.com/news/tech/sampleradar-free-sample-downloads-217833

SampleSwap (5.5 gigs of samples; be sure to click the little "explore sounds and samples" link near the top of the site) --
http://www.sampleswap.org/


KB6 drum archive (1.5 gigs of drum samples) --
http://samples.kb6.de/downloads.php

If anybody knows of any other quality, free sample resources, please post links in the comments below!

Friday, April 16, 2010

The best software instruments for Industrial Music, Part One: KORG Mono/Poly


I'll start this series by briefly pointing out the obvious: just about any synth can conceivably be used to create industrial music, so it may seem a bit silly to talk about the "best" synths for the job. That said, it seems inevitable that while exploring many different instruments and approaches to this genre, some tools will stand out as better suited for the task, for any number of possible reasons. Sure, it's a subjective appraisal, but there's no question for me that among my arsenal of software instruments, a handful of them have become my go-to weapons of choice for industrial-style productions, not just because they're great sounding synths, but because something about their character or approach to synthesis just makes them a great fit with this genre. And with that, I bring you the first of five entries in my series on the best software instruments for Industrial Music, the KORG Mono/Poly synthesizer.

The original hardware Mono/Poly wasn't exactly a huge hit after it's release back in 1981. First of all, it was (fundamentally) monophonic after years of polyphonic instrument production, and secondly, it featured four oscillators but only one voltage-controlled envelope to modulate them (plus one for modulating the filter). This sort of setup led Vince Clarke to famously say about the synth, "It's like playing 4 cheap synthesizers at once."

The modern-day digital emulation of the analog original, released as part of the excellent KORG Legacy Collection: Analog, naturally rectifies the polyphony issue, if not the oversimplified envelope routing. But in my experience, it hardly matters: this synth is an absolute monster, with a richness and thickness of tone (thanks to having four total oscillators, pulse-width modulation, a unison 'spread' knob, and a heap of excellent KORG FX thrown in) that I've found hard to match with other plugins. It may not be a programmers dream synth, but just about everything that comes out of this thing sounds phat, wide and smooth. I've used it for a large number of DWIFH electro-style punchy basslines ('useless children' is one), handfuls of creepy horror-style pads, and a large number of bright, mid-rangey synthlines (usually driven by an arpeggiator). Recently, in working on a new track, I realized that I had eight separate instances of the mono/poly within my mix; that's easily the most that any one instrument has ever shown up in one of my tracks-- so you can see why it's my first choice in discussing the best software instruments for industrial music.

Programming Tips: 

-Crank up the Unison, detune a bit, and then turn the unison "spread" knob -- this is one recipe for wide, phat bass sounds (but try it on anything).

-Make use of the FX -- the KORG fx are some of the best for their time, and like the MDE-X plugin that comes with the Legacy Digital Edition, the onboard FX here are top-notch, not to mention widely varied -- there are 18 total (!) including great tap delays, an exciter/enhancer, a decimator and a talking modulator, all in addition to the usual suspects.

-Use Pulse Width Modulation -- like it's sister synth, the Polysix, the Mono/Poly can crank out some wicked electro style bass by selecting square/pulse waves on one or more oscillators and then tweaking both the pulse width and the PWM knobs (the latter having three available mod sources: the filter envelope or one of two LFO's).

Wednesday, April 14, 2010

Welcome.


This blog will act as a supplement to the offical Dead When I Found Her website; whereas that site will be regularly updated with news items pertaining specifically to my industrial music project, this blog will serve as a venue for rambling, ranting, reviewing and (hopefully) discussing with others our journey down the rabbit hole that is electronic music production.

Topics will likely include hardware & software synthesizer programming, sequencing & mixing in modern DAWs, plugin instruments and effects, digital sampling, and so on...Basically, if it has to do with making music on a computer, it's relevant to this blog...

...but with that said, in the interest of both further exploring my own particular passion while also providing a more narrow, niche-oriented journal among the gamut of already existing electronic music blogs, my posts will generally focus on the production of Industrial Music in particular -- e.g. the style and sound of bands like Skinny Puppy, Front Line Assembly, Haujobb, Mentallo & The Fixer and, naturally, Dead When I Found Her.

Thanks for stopping by, and welcome to Knobs & Sliders.

-M